- Updated the OpenXDK includes in the import folder. I forgot to fix that.
- Updated the resource files Cxbx.res and CxbxDll.res. I didn't realize those changed at first.
- Updated the libjpeg.lib file.
- Added the DirectX8 SDK include and library files so if you don't have it, you can save yourself some time. It's an extra 12.5MB, but worth it.