I know it's late, but Happy new year! Anyway, I'll cut straight to the chase today and I'm going to make this quick. I got the game Dead to Rights to go in-game today (with an asterisk), but chances are you probably won't be playing it by the next release. Why not? The bug fix for this game (which technically isn't a fix) will break every other game. In order to get in-game, I had to disable calls to IDirect3DDevice8_DrawIndexedPrimitive. There's yet another undiscovered bug inside of EmuIDirect3DDevice8_DrawIndexedVertices. So far, I don't know what it is or how to fix it yet. Once again, a fullscreen quad is overlapping the 3D scene just like in Panzer Dragoon Orta. I also had to disable overlay updates to prevent crashing like in Unreal Championship (that's one reason why you see a white screen in the background).
This game may not be as visually impressive as many others, but this game uses alot of functionality that Cxbx did not originally support so even though it only took me less than 2 days to get this far, the difficulty of emulating this game is still not to be underestimated! Even though I'm not yet successful in getting this game playble yet, it was a good experience for me and showed a few areas where Cxbx was lacking. See? Emulating an Xbox game with a PC port CAN be beneficial! Until next time.