My blog dedicated to open source Xbox emulator(s), primarily Cxbx and XQEmu. DO NOT ask me for ISOs, ROMs or Beta Builds.
Tuesday, November 9, 2010
Metal Arms and more!
Now, I realize I've been leaving you all in the dark for a while, and I'm sorry about that. But please understand that I absolutely MUST take occasional breaks from Cxbx and the emulation scene. Not only do I have a life outside of Cxbx (which you all can understand, I hope), but I can't overload myself or else I can't make good progress! I usually do better when I take a break for a month or two after exhaustion, then come back full force. The above screens are proof of this. Let's get on with the updates (I only have 7 minutes).
Lately, I've been putting some time and effort into emulating games with XDKs 5233-5558. Since I have the XDKs necesarry and games that I've been neglecting, I thought I'd take the time out to see what I could get working.
Metal Arms (First 4 screens, XDK 5558): This game is friggin awesome! I've been working with this game since yesterday, and it's already looking good. The intro videos play fine, but are a bit stuttery (as usual) and it reaches the menu screen just fine (but lacks textures, etc). "So, can you play it?" TBH, I don't know. The controller doesn't respond at all, so I can't find out if it goes in game or not. Keep in mind, that only the buggy screen represents in game gfx, not the others (they are all bink videos). If anyone has this game, please try it next time I get the SVN updated.
The other two screens are Tetris Worlds Live and XIII. Sorry, I have to cut this short, I only have a few seconds. I'll complete this update later. Stupid library...